Armored Warfare I Have All the Files but It Is Downloading All Again

Hullo,

Thank you for posting your query in Microsoft Customs.

I repent for the inconvenience caused. We are glad to help you.

Please share this:

  1. Are y'all playing the game online or offline?

  2. Is the issue particular with this game or with other games also?

  3. Practice you get whatsoever error message/code?

I request you to try installing the game in compatibility mode and check if it helps:

Follow these steps to install the game in compatibility mode.

  1. Download the game from the manufacturer's website.

  2. Correct-click on the game setup file and click on 'properties'.

  3. Click on the 'compatibility' tab and bank check the box 'Run this program in compatibility way for' and select Windows 10 from the drib down carte du jour and proceed with the installation. Once this is washed, restart the computer and check if the issue persists

Promise this information helps. Feel free to get back to united states for further queries. We will be happy to assist y'all.

Thanks and regards,

Jenith

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Hello, I did what you lot said, except I cannot use Windows 10 for some stupid reason, even though I already take Windows 10 on my estimator, prior to having this problem. I played the game earlier this trouble happened, and this STUPID SLOW Motility **** KEEPS HAPPENING!!! Every bit stated in the first sentence, unfortunately, the stupid game STILL runs slow in the garage. And, I had to pick the latest windows option from the drib down card, which was Windows 8, because Windows x was unavailable in that selection. I clicked on ArmoredWarfareMycomLoader(which is probably the setup file, as it let me select the compability), and, I restarted, basically doing everything you lot said, but this piece of **** problem STILL PERSISTS!!! I don't know what to practice anymore....... World of Tanks and other games run corking, and non once has space been an event for Armored Warfare, and information technology is an online game, and, I never take an error message pop upward, either.

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Ok, as stated, I cannot select Windows 10 for some stupid reason, and so, I had no selection but to choice Windows 8 from the drop downwardly carte du jour. I was subsequently checking my documents binder considering I downloaded the wrong version of battle ping(merely to take information technology deleted equally of this writing), and I came across a folder involving Armored Warfare, and, hither'southward the full list of this(this was the last fourth dimension I logged in to Armored Warfare): I figured I'd post this upward here then everyone tin can get an idea on how I tin can ready this game. As mentioned earlier, the game runs fine by itself, as the intro runs smoothly. Still, when I get to the garage, it runs very slowly, and I don't know why. Supposedly, my drivers are outdated, co-ordinate to Obsidian Amusement Technical Support, but, I updated ALL my drivers. I listened to Jenith Smith and did everything she said, just, equally mentioned earlier, I could but choice Windows 8 for some stupid reason, even though I have already installed Windows 10 prior to start playing this game(which ran fine before information technology somehow crapped out). Keep in mind, I DID NOT do annihilation different(like messing around with my computer, and, generally, everything else different), so I've been doing the same thing. I've had my computer optimized, and information technology's in good health, and World of Tanks runs fine, too, but of course, Armored Warfare runs like **** in the garage, and battle, not improve. I've been waiting for a response to this post, merely no ane has answered since! Any assistance would be profoundly appreciated!! Ok, here'southward what I got from the last time I entered the game:

BackupNameAttachment=" Build(1) 17 Jan sixteen (sixteen xiv 56)"  -- used by backup system
Log Started at 01/17/sixteen 16:xiv:56
Running 64 scrap version
Executable: "C:\MyGames\Armored Warfare MyCom\Bin64\armoredwarfare.exe" -pref_territory usa -pref_language English language --shard_id=1 --sz_token=babb2f4c73a372e69634d23da695af642cc45a3737363830
FileVersion: i.0.0.1
ProductVersion: 1.0.0.1
OhioVersion: 0.12.1693
Using Microsoft (tm) C++ Standard Library implementation

Total number of logical processors: 4
Number of available logical processors: 4
Total number of system cores: 4
Number of cores available to process: four

Processor 0:
CPU: AMD AMD A4-6210 APU with AMD Radeon R3 Graphics
Family unit: 15, Model: 0, Stepping: ane
FPU: On-Chip
CPU Speed (estimated): 1.755 GHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 1:
CPU: AMD AMD A4-6210 APU with AMD Radeon R3 Graphics
Family unit: 15, Model: 0, Stepping: one
FPU: On-Chip
CPU Speed (estimated): ane.755 GHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not nowadays or disabled

Processor 2:
CPU: AMD AMD A4-6210 APU with AMD Radeon R3 Graphics
Family unit: fifteen, Model: 0, Stepping: 1
FPU: On-Fleck
CPU Speed (estimated): 1.755 GHz
MMX: not present
SSE: present
3DNow!: not present
Serial number non nowadays or disabled

Processor 3:
CPU: AMD AMD A4-6210 APU with AMD Radeon R3 Graphics
Family: 15, Model: 0, Stepping: ane
FPU: On-Chip
CPU Speed (estimated): 1.755 GHz
MMX: not present
SSE: present
3DNow!: not nowadays
Series number not nowadays or disabled

<16:14:56.867> UserFolder: <C:\Users\Adam\Saved Games\ArmoredWarfare\User>
<xvi:14:56.923> Loading Pak: /resource-0000.pak
<xvi:fourteen:57.284> Loading Pak: /resources-0001.pak
<16:14:57.381> Loading Pak: /resource-0002.pak
<xvi:14:58.003> Loading Pak: /resources-0003.pak
<16:xiv:58.152> Loading Pak: /resources-0004.pak
<16:xiv:58.458> Loading Pak: /resources-0005.pak
<16:fourteen:58.542> Loading Pak: /resources-0006.pak
<16:14:58.673> Loading Pak: /resources-0007.pak
<16:14:58.878> Loading Pak: /resources-0008.pak
<16:14:59.105> Loading Pak: /resources-0009.pak
<16:14:59.279> Loading Pak: /resources-0010.pak
<16:14:59.383> Loading Pak: /resources-0011.pak
<sixteen:fourteen:59.535> Loading Pak: /resources-0012.pak
<xvi:14:59.723> Loading Pak: /resources-0013.pak
<16:14:59.826> Loading Pak: /resource-0014.pak
<xvi:xiv:59.917> Loading Pak: /resources-0015.pak
<16:14:59.996> Loading Pak: /resources-0016.pak
<xvi:xv:00.093> Loading Pak: /resources-0017.pak
<16:15:00.303> Loading Pak: /textures-0000.pak
<16:xv:00.403> Loading Pak: /textures-0001.pak
<xvi:15:00.493> Loading Pak: /textures-0002.pak
<16:15:00.749> Loading Pak: /textures-0003.pak
<xvi:xv:00.848> Loading Pak: /textures-0004.pak
<16:xv:01.096> Loading Pak: /textures-0005.pak
<xvi:fifteen:01.273> Loading Pak: /textures-0006.pak
<sixteen:15:01.422> Loading Pak: /textures-0007.pak
<16:15:01.505> Loading Pak: /textures-0008.pak
<16:xv:01.568> Loading Pak: /textures-0009.pak
<16:15:01.629> Loading Pak: /textures-0010.pak
<xvi:15:01.691> Loading Pak: /textures-0011.pak
<16:15:01.750> Loading Pak: /textures-0012.pak
<sixteen:xv:01.814> Loading Pak: /textures-0013.pak
<16:xv:01.887> Loading Pak: /textures-0014.pak
<16:fifteen:01.937> Loading Pak: /textures-0015.pak
<sixteen:15:01.990> Loading Pak: /textures-0016.pak
<16:15:02.049> Loading Pak: /textures-0017.pak
<16:15:02.085> Loading Pak: /textures-0018.pak
<sixteen:15:02.140> Loading Pak: /textures-0019.pak
<16:xv:02.187> Loading Pak: /textures-0020.pak
<16:15:02.242> Loading Pak: /textures-0021.pak
<16:15:02.291> Loading Pak: /textures-0022.pak
<16:fifteen:02.342> Loading Pak: /textures-0023.pak
<16:15:02.382> Loading Pak: /textures-0024.pak
<xvi:fifteen:02.878> Texture Pak: SD
<16:15:02.910> Windows 64 bit (build ten.0.10586)
<16:15:02.913> System language: English
<16:15:02.914> Windows Directory: "C:\WINDOWS"
<sixteen:15:02.914> Prerequisites...
<xvi:xv:02.915> * Installation of KB940105 hotfix required: no! (either not needed or already installed)
<sixteen:xv:02.915> Local time is 16:xv:02 01/17/16, system running for iv minutes
<sixteen:15:02.916> 3546MB physical retention installed, 1873MB available, 134217727MB virtual memory installed, 47 percent of memory in use
<16:15:02.916> PageFile usage: 150MB, Working Fix: 116MB, Meridian PageFile usage: 151MB,
<16:15:02.932> Electric current display mode is 1024x768x32, (Unknown graphics menu)
<16:15:02.933> Japanese keyboard and 16+ button mouse installed
<16:fifteen:02.934> --------------------------------------------------------------------------------
<16:15:02.949> Stream Engine Initialization
<16:15:02.950> GameName: Armored Warfare
<16:fifteen:02.951> BuildTime: Dec 16 2015 22:46:23
<xvi:15:02.951> Font initialization
<xvi:fifteen:02.963> Physics initialization
<16:xv:02.964> Sound initialization
<16:fifteen:02.964> <Sound> Initializing AudioDevice now!
<sixteen:15:02.965> <Sound> Initialize FMOD with dynamic memory callbacks
<xvi:15:02.973> <Sound> Starting to initialize Windows Audio Session API output!
<16:15:03.103> <Sound> Playback drivers found: 1
<16:15:03.104> <Sound> Available playback drivers:
<sixteen:15:03.105>  1. Speakers (Realtek Loftier Definition Audio)
<sixteen:xv:03.105> <Sound> FmodEx-AudioDevice: Now running on driver: Speakers (Realtek High Definition Audio)
<16:15:03.106> <Audio> Record drivers establish: ane
<16:15:03.106> <Audio> Available record drivers:
<sixteen:xv:03.107>  one. Microphone (Realtek High Definition Sound)
<sixteen:15:03.107> <Sound> Tape config is set up to autodetect using record commuter 0
<xvi:15:03.111> <Sound> Initializing FMOD-EX now!
<16:fifteen:04.616> <Sound> Initialized FMOD-EX
<sixteen:fifteen:04.617> <Sound> Using FMOD version: 00044423 and internal 00044423!
<16:15:04.617> <Sound> Initializing SoundSystem now!
<16:15:04.619> Renderer initialization
<16:15:04.624> Logging video adapters:
<xvi:fifteen:04.642> - AMD Radeon(TM) R3 Graphics (vendor = 0x1002, device = 0x9850)
<xvi:15:04.643>   - Adapter index: 0
<16:15:04.643>   - Dedicated video retentiveness: 496 MB
<16:xv:04.643>   - Feature level: DX11 (SM 5.0)
<16:xv:04.644>   - Displays connected: yes
<16:xv:04.644>   - Suitable rendering device: yes
<16:15:04.992> - Microsoft Basic Render Driver (vendor = 0x1414, device = 0x008c)
<16:15:04.993>   - Adapter alphabetize: ane
<16:15:04.994>   - Dedicated video memory: 0 MB
<16:15:04.994>   - Characteristic level: DX11 (SM v.0)
<16:15:04.995>   - Displays connected: no
<16:xv:04.995>   - Suitable rendering device: no
<16:15:11.525> Loaded Language Pak (English)
<16:15:11.568> Loaded Language UI Pak (English language)
<sixteen:15:xi.677> Loaded Language Audio Pak (English)
<16:fifteen:eleven.680> Loaded Linguistic communication Audio Pak (English language)
<16:fifteen:14.654> Network initialization
<xvi:15:14.672> [net] Socket IO direction: External [iocp], Internal [iocp]
<16:15:14.700> network hostname: AdamsPC
<16:15:14.700>   ip:192.168.one.72
<sixteen:15:14.701> [Network Version]: RELEASE PURE Customer
<16:xv:14.702> Antechamber initialization
<sixteen:fifteen:fourteen.702> MovieSystem initialization
<xvi:fifteen:xiv.703> Panel initialization
<16:15:xiv.704> Time initialization
<16:fifteen:14.704> Input initialization
<xvi:fifteen:fourteen.879> AI initialization
<sixteen:15:14.881> Initializing Animation Arrangement
<xvi:15:14.882> Initializing 3D Engine
<16:15:14.909> Script Arrangement Initialization
<16:xv:fifteen.043> Entity system initialization
<16:15:15.235> LiveCreate initialization
<16:fifteen:15.236> Initializing AI Arrangement
<xvi:15:15.509> Initializing additional systems
<16:15:17.398> Current Viewport Resolution: 682x470
<16:fifteen:31.532> Dumping current config settings:
<sixteen:15:31.532> SysSpecGameEffects: 3
<sixteen:15:31.533> SysSpecObjectDetail: three
<16:15:31.533> SysSpecParticles: three
<sixteen:15:31.534> SysSpecPostProcessing: 3
<16:15:31.534> SysSpecShading: three
<xvi:15:31.534> SysSpecShadows: three
<16:15:31.535> SysSpecWater: 3
<16:15:31.535> SysSpecPhysics: 3
<16:xv:31.535> SysSpecVolumetricEffects: 3
<xvi:15:31.536> SysSpecLight: 3
<16:fifteen:31.536> SysSpecTextureStreaming: iii
<16:15:31.537> Dynamic3DRenderResolution: 0
<16:fifteen:31.563> [GameProfiles]: Successfully activated profile 'default' for user 'Adam'
<16:15:31.566> username Adam signedIn 1 userIndex -1
<16:fifteen:31.567> ActivateProfile profileName default
<16:15:31.567> [Game Version]: RELEASE PURE Client
<xvi:15:31.578> CGame::InitGameType() multiplayer=fake, fromInit=true
<16:15:31.752> CCryAction::CompleteInit()
<16:15:31.753> Ending Game Context...
<xvi:15:36.078> Spinning up backend communicator ...
<16:15:44.997> OnSetVisibility 1
<16:15:45.762> IncrementCounter CFlashUIElement::ShowCursor 528
<sixteen:15:45.763> DecrementCounter CFlashUIElement::HideCursor 539
<16:15:45.765> IncrementCounter CFlashUIElement::ShowCursor 528
<16:fifteen:49.669> [Lobby] Created socket on port 0
<16:15:49.672> DecrementCounter CFlashUIElement::HideCursor 539
<sixteen:fifteen:49.673> IncrementCounter CFlashUIElement::ShowCursor 528
<sixteen:15:49.866> DecrementCounter CFlashUIElement::HideCursor 539
<16:15:49.868> IncrementCounter CFlashUIElement::ShowCursor 528
<16:fifteen:54.550> DecrementCounter CFlashUIElement::HideCursor 539
<16:15:54.551> Frontline Login: Attempting a login to Frontline.
<16:15:54.815> Frontline Login: Connected to Auth
<sixteen:fifteen:54.816> Frontline Login: Atttempting Auth Login
<16:15:55.414> Frontline Login: Received Login Response
<16:15:59.117> Frontline Login: Login to backend successful
<16:15:59.186> Executing MapCmd...
<xvi:xv:59.187> ============================ Loading level GAR_Base ============================
<16:sixteen:45.734> -----------------------------------------------------
<xvi:sixteen:45.735> *LOADING: Level GAR_Base loading time: 46.55 seconds
<16:16:45.736> -----------------------------------------------------
<16:17:04.505> UIVISCHECK ESYSTEM_EVENT_LEVEL_LOAD_STOP_LOADINGSCREEN
<16:17:04.507> SetShellLayerVisibility, 1.000000, one
<sixteen:17:04.508> SetViewTransition i
<16:17:08.184> AS2 TraceAlways: PVEQueueButton.canQueue: truthful
<16:17:08.185> AS2 TraceAlways: PVEQueueButton.isPVEEnabled: true
<16:17:08.186> AS2 TraceAlways: PVEQueueButton.isTutorialEnabled: truthful
<16:17:08.187> AS2 TraceAlways: PVEQueueButton.canQueue: true
<16:17:08.187> AS2 TraceAlways: PVEQueueButton.isPVEEnabled: true
<xvi:17:08.188> AS2 TraceAlways: PVEQueueButton.isTutorialEnabled: true
<16:17:08.230> AS2 TraceAlways: PVEQueueButton.canQueue: truthful
<xvi:17:08.231> AS2 TraceAlways: PVEQueueButton.isPVEEnabled: truthful
<16:17:08.231> AS2 TraceAlways: PVEQueueButton.isTutorialEnabled: true
<16:17:08.232> AS2 TraceAlways: PVEQueueButton.canQueue: true
<16:17:08.232> AS2 TraceAlways: PVEQueueButton.isPVEEnabled: truthful
<16:17:08.232> AS2 TraceAlways: PVEQueueButton.isTutorialEnabled: true
<16:17:08.304> AS2 TraceAlways: PVEQueueButton.canQueue: true
<16:17:08.305> AS2 TraceAlways: PVEQueueButton.isPVEEnabled: truthful
<xvi:17:08.306> AS2 TraceAlways: PVEQueueButton.isTutorialEnabled: true
<sixteen:17:42.171> Ending Game Context...
<16:17:42.172> Destroying CActionGame instance 00000000066DB230 (level="GAR_Base")
<16:17:42.172> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
<xvi:17:42.173> CNetNub::AddDisconnectEntry calling SessionDisconnectRemoteConnection reason Nub destroyed
<16:17:43.440> CCryAction::Shutdown()
<xvi:17:43.441> Catastrophe Game Context...
<16:17:43.654> Arrangement Shutdown

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I nonetheless need assist with this trouble!! I can play(barely) Armored Warfare, but it ever is less than xxx, and it has NEVER been 30 and over. I don't know what else to do, aside from getting a new graphics card. I looked upwardly on YouTube,  did everything I could: cleaning up my disk, defragmenting hard bulldoze, using CCleaner, using High performance as the battery option, and Nonetheless no comeback! Assist!

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Source: https://answers.microsoft.com/en-us/windows/forum/all/how-do-i-get-armored-warfare-running-smoothly/2735a528-2efd-4ce9-aa36-b00b91b2eedd

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